The company Oculus has released its two VR headsets, Oculus Quest and Rift S. Both have the similar basic function making the Virtual World visibility better to the people. The headsets arrival means that now it’s a game time. Oculus publicize the new hardware’s “all-in-one, fully immersive 6DOF VR. According to the company, “We’re bringing the magic of presence to more people than ever before and we’re doing it with the freedom of fully untethered movement.”
The company says that their promise to PC-powered VR gaming continues. So, with the addition of Quest and Rift S to the hardware portfolio will help developers usher in the next level of VR gaming.
Oculus Quest and Rift S released
Oculus said that these VR headsets will continue to inspire the gaming arena with games like Asgard’s Wrath, Defector, and Stormland on the horizon. Now coming to the two new headsets and what is the best between the two. The Oculus Quest is a self-contained, all-in-one VR headset. It means that all of the necessary hardware is built into the device. So, it does not require a PC or smartphone.
On the technical side, the Oculus Quest runs a Qualcomm Snapdragon 835 system-on-chip (SoC). It also runs on Android, just like Samsung’s GearVR and the Oculus Go. On the display matter, the Quest has a 72Hz OLED display with a total resolution of 2880 x 1600 (1440 x 1600 per eye) with 64 GB storage.
On the other hand, The Rift S is a tethered headset, so, it needs to be connected to a PC to function. Besides that, the big difference in comparison to the original Rift is that the Rift S doesn’t need any external sensors. The Rift S is capable of “room-scale tracking with minimal setup” relying only on its own hardware and the graphics power from your PC.
The total resolution clocks in at 2560 x 1440, which works out to 1280 x 1440 per eye. It sounds like a solid VR headset, but if you don’t like the idea of being tethered to a PC, the Rift S might not be best option
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